"There is no perfect chair" declares the designer Martino Gamper, who has been making a chair a day in a bid to make 100 chairs in 100 days. Using a stock pile of discarded and donated chairs Gamper creates his new chairs from elements of existing ones. By deconstructing the chair he gains a new insight into its construction and use of materials which informs the creation of the new design.
The process is immediate, spontaneous like sketching in three dimensions.
A recalled dialogue from some time ago:
Martino: I will make 100 chairs
Åbäke: What, the same one 100 times?
M: No, they will be different. They'll be actual size 3D sketching, somehow, you know, instead of drawing on a piece of paper.
Å: Sounds great. Do it in 100 days then.